Liquid Glass (web)
Apple-inspired liquid glass on the web — blur, refraction, and motion without WebGL.
Problem
After Apple’s liquid glass UI update, most web recreations either look flat or lean on heavy WebGL. The challenge was fidelity with native web primitives only.
Solution
A landing-page experiment that builds liquid glass through layered blur, refraction, subtle chromatic aberration, and interaction-driven motion — HTML, CSS, SVG, and JavaScript only, focused on performance and visual detail.
Stack
HTML · CSS · SVG · JavaScript · UI motion
Outcome
Public demo at jvalaj.github.io/liquid-glass-try used as a craft study in interface polish and performance-conscious visual systems.
Relevant craft
UI design · prototyping · performance · attention to detail · creativity · frontend
Built by Jvalaj Pandey, software engineer & UI designer.